2-28 Fishing Line and Crashing Research
So, with the very rudimentary fishing system in place, it was time to start moving forward with getting the next mechanic in place. First, I started with a look at why my UE5 keeps crashing. This resource from Epic themselves has a few possible solutions to the error that comes up: https://docs.unrealengine.com/5.0/en-US/how-to-fix-a-gpu-driver-crash-when-using-unreal-engine/ In addition, here's a video I found that does look that those solutions in action: https://youtu.be/Vejhv9QmNGM After spending time getting those things in order it was time to look into the fishing line itself, starting with looking at how other people have done something similar. The closest example I could find was this Reddit thread: https://www.reddit.com/r/unrealengine/comments/s0aw03/i_made_a_toy_fishing_rod_using_cable_components/ He achieves the look of the rod with 3 cable components, and it's only really the one on the end that changes length. This might be the easier of the ...