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Showing posts with the label Timelines

3-2 Plan of Action

I have been looking around for a jumping-off point to get the fishing line going, and I have not had much success. However, I dug and dug and finally found my plan. So this plan of action came from this link right here:  https://medium.com/swlh/how-to-implement-a-pulling-chain-in-vr-in-ue4-4abdca5ed817 This is a pulley system which is not quite a fishing rod, but it's not quite so far off of not only what I have, but where I want to go with the project. This project has the length of the cable component being set and measured, which activates certain things in the scene. Theoretically, this means two things: 1. Cables and their lengths can be accessed and controlled with scripts 2. That length would be able to looked at and measured, and the delta of the length could also potentially be able to trigger things with scripts.  The implementation for how I see this would be as follows: -Getting the initial cable length -Changing the fish to not just disappear but to grab the bobbe...

2-7 Project Shift

My plan for the project has shifted pretty heavily so here is the updated plan and idea.  The New Plan:  I plan on making a small VR game where you fish into a small pond. The twist is that another player is going to controlling the fish from a phone. The C++ aspect of the project is no longer apart of it in favor of blueprints and bringing more experimental tech into Unreal. The new schedule: This week: Im going to continue to just familiarize myself with Unreal and its VR package, I will also try to build a small scene in the engine. Next Week: Next week I will work on the actual fishing controls and getting everything workong Week 7: I will work on getting the fish into the pond and making the player able to catch them Week 8: This week will be dedicated to refining what is already in the game (Mechanics and assets) Week 9: This week will be for getting the fishing moving with the phone Week 10: This will be for finishing touches.

1-26: Current Timeline

 Over the past week, I have put together materials and now I want to put together a rough timeline for the remaining work. So far the plan is as follows: Week 4: Start development on the VR project and get the project set up Week 5: Get more of the project done, re-evaluate the endpoint of the project and what the goals are  Week 6-10 will be based on the final goals determined in Week 5.  So far the plan is to try and have a semi-functional VR demo by around week 5 or 6 that way I can refine not only the VR controls but also the ideas that are a part of the project.