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Showing posts from January, 2023

1-26: Current Timeline

 Over the past week, I have put together materials and now I want to put together a rough timeline for the remaining work. So far the plan is as follows: Week 4: Start development on the VR project and get the project set up Week 5: Get more of the project done, re-evaluate the endpoint of the project and what the goals are  Week 6-10 will be based on the final goals determined in Week 5.  So far the plan is to try and have a semi-functional VR demo by around week 5 or 6 that way I can refine not only the VR controls but also the ideas that are a part of the project. 

1-25 More Materials

  Today is another day of material and tutorial gathering before I embark on the testing phase. I found the official documentation of Unreal 4's VR Suite here: https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing/XRDevelopment/VR/  Another quick tutorial by Epic I found: https://youtu.be/Asw4C51RH9I For right now just trying to get the project off the ground, I'm going to start with materials from Epic themselves, and hopefully, they are enough. These tutorials and yesterday's one should get me out of the gate. I will start experimenting within the next few days. 

1-24 First Materials

 Based on what I discussed in class in terms of where my project should go, we decided that starting with a general Unreal VR Space for the first half would be a good jumping-off point, then continuing to refine it in the second half into something a little more unique.  The first major resource I found was this:  https://dev.epicgames.com/community/learning/courses/5YG/unreal-engine-vr-3d/m221/unreal-engine-2eb563 It's a full tutorial by Epic themselves on getting the movement going in the 3d space. The tutorial and its headings and descriptions are in Japanese, but in the video, Unreal is in English so it should work fine. 

1-18 First Post

1-18-22 Post 1  This is the initial post to this blog, mainly to test fonts and how it looks as well as get things all set up. In terms of where I would like the project to go, I have had a few ideas over the past week but still lean towards experimenting with VR in some way. I would like to have that a little more refined for tomorrow, figuring out what exactly I plan to do with that if I go with that, but regardless the idea is still the one with the strongest footing